Void Monster Mod 1.7.10 adds a creature to the void which will pursue you for as long as it lives. It is trapped beneath the bedrock, so it is not a direct threat, but you will not be rid of its growls, grunts, and snarls nor the evil ambiance that surrounds it. This adds a whole new layer of ominousness and foreboding to the deep caves, and makes mining much more unsettling.

Should you find a hole in the bedrock, or be in a dimension such as the deep dark, which has natural holes into the void, the monster is free to enter your world and attack.

The monster is a dangerous foe; it will deal significant amounts of damage - two or three hits will kill an unarmored player - and if hurt, it will periodically heal itself, during which it is immune to attack. If you do attack it, it will charge you, usually hitting you again. Each time it hits you, it will heal itself one half of a heart, and will deal 10s of blindness. Its nether counterpart will also light you on fire. To give itself an edge in battle, the monster will eat many nearby light sources, causing them to drop as blocks.

Killing the monster will start a timer to spawn a new one in the void, and will provide a number of useful drops.

The mod contains a config that allows you to blacklist dimensions from the spawn rules. This is intended to stop spawns in void-type MystCraft ages, and will not have any effect if you blacklist the Overworld, the Nether, or Extra Utilities ’Deep Dark.

Drops:

  • Diamond (2-8)
  • Fortune III Enchanted Book (1)
  • Infinity I Enchanted Book (1)
  • Protection IV Enchanted Book (1)
  • Ghast Tear (1)
  • Glistering Melon (2-5)
  • Emerald (2-6)
  • Ender Pearl (1-3)
  • Eye Of Ender (1-3)
  • Fire Charge (2-8)
  • Nether Wart (8-22)
  • Nether Star (1-2)
  • Obsidian (6-16)
  • Gunpowder (8-12)

Mod Showcases:

How to install Void Monster Mod 1.7.10

  • Download and install Minecraft Forge.
  • Download the mod.
  • Go to% appdata%.
  • Go to .minecraft / mods folder.
  • Drag and drop the downloaded jar (zip) file into it.
  • If one does not exist you can create one.
  • Enjoy the mod.

Download Links for Void Monster Mod 1.7.10

Going left to right, starting from the top row. Sorry I haven’t used individual pictures... Also, I won’t be adding. Don’t you remember the magic of discovery during your first Minecraft days?

Cooked Jackalope Meat: Gained by cooking Jackalope meat and is.

Raw Jackalope Meat: Dropped by both kinds of Jackalopes.

Bowl of Fairy Dust: A filling, but not so good food source that heals you by 3 Hearts and gives you a few seconds of higher jumps and 5 seconds of weakness. However, falling will still hurt!

Bad Apple: Not so good to eat, but if eaten will return you a tainted seed. There are two ways to safely do that. A rare drop from a Dendroid Elder.

Dendroid Mask: Made from Dendroid Roots and, as wood, it isn't too durable. Has the Imperishability effect that will guard your life from most attacks unless you’re on fire or are drowning.

Sand Scalemail: Body armor that complements the Tusk Lance by reducing the time required for the charge buff. Repairs with Scale Leather.

Sand Tassets: complements the Tusk Lance by reducing the time required for a buff. Repairs with Scale Leather.

Tusk Lance: Launches the player if (s) he stands on the ground and releases right-click after holding it down. Gives a strength and resistance boost when held down for long enough. Roughly as strong as a stone sword, but the strength boost makes up for it when done correctly. Not enchantable. Repairs with Wyrm Tusks.

Golden Bow: The bow required to shoot golden arrows. The flight path is much straighter and does more damage than a regular bow. Isn? T repairable. Not enchantable.

Golden Arrows: An arrow that negates the effects of Dendroid Elders. Also changes other some blocks around it (such as extinguishing all fires), but don’t expect it to be too cheap.

Dendroid Chakram: A throwing hoop that will reverse direction after a while and bounce off surfaces and mobs.

Bone Dagger: A weapon that is about as strong as wood and inflicts a wither effect... Not too durable either. However, you will find from low levels may make up for and durability.

Marrow Sword: Converts hunger into health if needed upon prolonged right click. If no hunger is available, durability is taken instead. Has the same durability and damage as the Bone Dagger, as well as enchantability.

Gold Lyre: Currently only plays random notes, so it? S not so good for those who like real music. Future versions will make it have a special effect on mobs.

Jackalope Fleece: Dropped by the Frost Jackalope.

Jackalope Paw: Dropped by the normal Jackalope.

Wolpertinger Antler: Dropped by the Wolpertinger.

Jackalope Antler: Dropped by both types of Jackalope. More frequent in the frost species.

Fairy dust: Acts as a bonemeal, dropped by Fairies. Can be used to turn dirt into grass.

Dendroid Root: Dropped by the Dendroid Elders and sometimes Dendroids.

Golden Fleece: Used to make Golden String and can be sheared from Golden Rams.

Golden String: Used to make equipment and can be smelted down into gold nuggets.

Hard Leather: Made from cooking leather and is used for some armor sets.

Sand Scales: Scales obtained from a Sand Wyrm.

Wyrm Tusk: Rarer drop from a Sand Wyrm.

Scale Leather: Made from Sand Scales and Hard Leather for the SandScale armor set.

Bright Stardust: Obtained by crafting a Bright Starcore.

Void Stardust: Obtained by crafting a Void Starcore.

Bright Starcore: Places a Bright Starcore .. Good as a ball or a nightvision buff, but explodes at day. Once placed, it cannot be reharvested.

Void Starcore: Places a Void Starcore .. Bad as a ball and gives a blindness buff, exploding at day. Once placed, it cannot be reharvested.

Miscellaneous:

Fairy Jar: Places a Jar onto the ground. Ones with Fairies inside will emit light. It will also fall and is fragile, but it can be sent downstream to light caves up from above. Jar Blocks can be picked up via hand. Attempting to pick up a fairy in a jar from right clicking it may anger the fairy.
While shift-clicking, it will release a fairy (if there? S one inside) but they are * not * tamed! Angry fairies will be set to attack you upon release, whether it is released via hand or the jar breaks.

Tainted Seed: Used to plant Dendroid Saplings into mycelium. Obtained through the consumption of a Bad Apple.

Fairy Mushroom: Currently unimplemented, but it will spawn in rings. Emits a low level of light.

Dendroid Sapling: Currently has no function, but I wouldn? T leave them hanging around in your world when it comes.

So, straight to the point.

Skyrim Monster Mod | Skyrim monster mod

The mod has been updated to version 13, new monsters have been added, including Avians (Drex's satellite). All additions to version 12 will also go to version 13.

This mod will add more than a hundred new monsters to the vastness of Skyrim, as well as several dozen dragons, plus new weapons, armor and alchemical ingredients. An important clarification should be made here: there are TWO versions of this mod - with and without editing. You can download the version with revision 4.1 on our website. This version has number 12 and has no revision. So you can compare. There are some pretty hilarious comments on the original page. What does this mod do? As already mentioned - adds hundreds of new creatures and weapons. They are not just "grazing somewhere", but are quite seriously woven into the world, have spawn points and grow in the same way in levels (except for some bosses). Not all monsters fit into the atmosphere 100% - I translated this mod and had to google several times to find out what the hell it was. I can say that in this mod there are monsters from Gothic and The Witcher, possibly from somewhere else. However, see the screenshots.

Attention: the archive is compressed using 7zip in the "ultra" mode. Use 7z to unpack.

Hunter | Hunter

Mod addition to the original. Will add several new locations - extensions of old ones. Of course, new monsters live there, barefoot and a cool reward. If you want to tickle your nerves and satisfy your Diablo-gear needs - welcome. Look for: Fort Sangard, Sunset Cleft, Cold Cliff Pass, Illinath's Depths, Quiet Moons Camp, and Nogolomny Pass.

Patches | Skymomod-patches

Three patches:
1 - skymo-dawn. For DLC "Guardian of the Dawn". It is not required to install, the original Monter Mod works quietly without it, even if you have all three DLCs. But if you want new monsters to appear in new locations, then this is it.
2 - lore-friendly-skymomod. Like for lovers of ENT, eliminates some new monsters, such as Triceratops and others like him. The author clearly did not know PIM and I do not see the point in this patch. But it's up to you.
3 - lore-friendly-skymo-dawn. For fans of ENT who want to see new monsters in Dawn's Guard.

Summoning rings and amulets | Pets

For God's sake, don't ask why the author named him “Pets”, I don't know. So, this mod will allow you to summon new monsters. But this expansion won't give you a spell stack, no. You yourself must find the appropriate amulet or ring that allows you to summon the desired creature. Rings and amulets cannot be crafted, they can only be found - they do not have a permanent place (except for one), so they can be found both in bandit chests and under the Emperor's pillow. A total of 24 unique artifacts to summon. And yes, this is not mean - when you are simultaneously turned by Stalfos, Riedd, a couple of Golems and a pack of restless draugrs, summoning a similar creature is a deceitful and pious business.

War of the Necromancer | Necromancer Total War of Might and Magic

A thick addition to the original. Will add about two hundred new monsters, spells, armor and weapons. This mod is tied to the Might & Magic series of games (Ruby-Castui) and adds four factions that are trying to unpack each other. I can't say much about this mod: first-person games didn't really catch me, I'm more of Wizardry, and from strategies I played only three-ruble notes, and even then - on maps. Something like barbarians will be added, like necromancers with chaos and elves, if I don't confuse anything. There are no screenshots (yet?), Let's say thanks to the nexus.

Werewolf - Demon | Demon Werewolf Replacer

I think you guessed it. In short, this mod will change the standard Blochastics to a new terrible creature. Along with the appearance, the power attack will also change (now it is twice as strong), the soundtrack and the call of wolves - now instead of them there will be a call of Hellhounds. For me, it doesn't fit well, but the Silver Hand clan can now be understood

Screenshot :

Werpanther | Werepanther - Werewolf Replacer

Another sausage of vanilla werewolves, this time - felines. Cats (or rather panthers) use their sounds, very atmospheric.

Screenshot :

Reptile | Lizardman - Werewolf Replace

Actually, reworking werewolves again, neither add nor add. See screenshots.

Screenshot :

Satellite Drex | Drex - Avian Race Companion

Drex is a new mercenary residing in the Sleeping Giant Tavern and can be recruited. In general, everything, Drex has its own weapon and is swinging towards stealth and shooting. But Drex is a bird-man. Check out the mutant in the screenshot.

Screenshot :

Satellite Dagmar | Dagmar - Minotaur Race Companion

Actually, too, more than prosaic. The new mercenary who has settled in the "Sleeping Giant" must be very loyal to all strange creatures there. Dagmar has his own weapon, swinging for maximum damage - a revived tank. He's also a Minotaur, yes.

Screenshot :

Dragon | Fire dragonn companion

Far, far away, who grazes in the meadow? That's right, dragons. Mod adds a companion - a dragon. This time, you will not believe, NOT in the "Sleeping Giant" tavern. Anyway, there is no satellite as such, there is a ring. The ring can be found in Windspeak Temple (exact screenshot inside archive). The dragon will follow you while you are wearing the ring, remove it - it will disappear. The dragon is small enough to go into all kinds of caves.

Screenshot :

Ksivilai | Xivilai Race Companion

Again, a companion, a representative of the Xivilai race, who knows how to swing his custom ax. Something like Dagmar, only Diablo. Of course, Xivilai will happily lay down his life for his beloved Dovahkiinushka, because he did so much for their race ... You can find it in The Sleeping Giant (together with Dagmar, Drex, three girls - mercenaries, the Moon sisters, a temptress, a mysterious merchant, Werber, Lightning ... )

Screenshot :

Vampire Mina | Mina - A Vampire Race Companion

Actually, it adds a Vampire ring (in the manner of a Dragon's ring) to the Windy Peak Temple. By wearing the ring, you can summon a mighty zombie vampire named Mina.

Screenshot :

Requirements : Monster Mod - not listed, but SKSE won't hurt. For patches - "Guardian of the Dawn". Hunter - not declared, but it is better if there is a patch for the "Guardian of the Dawn". Pets is a patch for the Guardian of the Dawn. For all satellites - not declared. For the werewolf replayer - not declared, but the author recommends putting them AFTER the first transformation into a werewolf. For the Necromancer War - only Monster Mod himself.

By translation: Everything has been translated into Russian. But I could easily be mistaken, "War of the Necromancer" is generally a terrible mess of English, Czech and German. If you notice shoals and absurdities, please unsubscribe.

Square zombies and skeletons are no longer a danger to experienced players. It's time to install a monster mod for Minecraft 1.7.10 / 1.6.4 Ore Spawn and fight legendary monsters from films and mythology. The new monster models have highly detailed models and awesome animations. Each of the new mobs differs not only in appearance, but also in behavior, which makes the study of the modification more interesting.





In addition to an extensive bestiary of aliens, giant insects, ogre reptiles, helper girls and other creatures, a pet taming system has been added to the game. Each player will be able to envy himself a miniature monster that helps in battles. Adult monsters don't just walk around either. They are the guardians of dungeons and treasures. New ores and materials will allow you to craft incredibly huge weapons that are two to three times the height of your character. If you dream of fighting Godzilla riding a dragon, then you should definitely download Ore Spawn - Monster Mod for Minecraft 1.7.10 / 1.6.4 and go hunting with giant creatures.




Video review Ore Spawn

The mod will add an arena to the game in which you will need to fight with huge monsters and dragons Monster Hunter Frontier Craft Mod can recreate the experience of the popular and addictive action game Monster Hunter, to the point that a hardcore fan of the game would admit it. It would be easier to quit smoking than play Monster Hunter. For those who don't know about this game, this is not a game for anyone because of its absurd complexity. Do you want to jump high and fly, or hold a massive sword and do combos? Dream on.

Have a fashion dragon hunter there is enough means to stop the player from freely doing what he wants, and the gameplay is pretty boring as there is only one tedious process: hunt monsters - hunt monsters - hunt them again. But the most exciting feature of the huge monster hunting modification is that after defeating a monster, all of its parts can be returned and processed into weapons and armor. All this equipment has its own design and appearance reminiscent of the monster that was used for crafting, accompanied by unique skills. And in numbers up to the hundreds, the equipment collection in Monster Hunter seems endless.


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